
Games· 2026
Garagum Racing
Physics-based racing game across four Turkmenistan landscapes.
- Flutter
- Flame
- Forge2D
- RevenueCat
The problem
Building a smooth, physics-driven racing game on Flutter without a native game engine.
What I built
A 2D racing game using the Flame engine with Forge2D for vehicle and terrain physics, four themed levels, and in-app purchases via RevenueCat.
Technical challenges
- Tuning Forge2D physics for responsive, fun car handling.
- Keeping a steady frame rate on lower-end Android devices.
- Designing progression and monetisation with RevenueCat.