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Games· 2026

Garagum Racing

Physics-based racing game across four Turkmenistan landscapes.

  • Flutter
  • Flame
  • Forge2D
  • RevenueCat

The problem

Building a smooth, physics-driven racing game on Flutter without a native game engine.

What I built

A 2D racing game using the Flame engine with Forge2D for vehicle and terrain physics, four themed levels, and in-app purchases via RevenueCat.

Technical challenges

  • Tuning Forge2D physics for responsive, fun car handling.
  • Keeping a steady frame rate on lower-end Android devices.
  • Designing progression and monetisation with RevenueCat.

Screenshots